Work / Game · 2026
Gridhammer
A two-player tactics card game, designed, built and launched on Steam by a five-person team.

The problem
Ship a server-authoritative multiplayer game as a small indie studio with no publisher, through early access to a full release.
What I built
- A grid-based plate battler in Godot 4: draft from a shared pool of 45 plates, capture by matching higher corner values, chain cascading flips
- A Node.js multiplayer backend with matchmaking, profiles, leaderboards and match servers
- The card and effect systems, database schema, in-game codex, and Steam store and launch campaign
Stack
- Godot 4
- GDScript
- Node.js
- MySQL
- Steamworks
Result
Early access in July 2026; full release on Steam on September 26, 2026, for Windows, macOS and Linux.


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